01 initialization, p.30

01. Initialization, page 30

 part  #1 of  Paths Of Power Series

 

01. Initialization
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  Special abilities:

  Spirit Beast: Is able to gather essence through fighting other beasts, and able to consume Beast cores to increase in power. Does not unlock meridians like sapient Cultivators, but grow more naturally in power as they gather essence.

  Essence is automatically converted to Ki. Ki is stored in their own Spirit Beast Core. Spirit beasts, unlike their human counterpart, can gain an element to their Ki once they reach their first rank. It will be a weak affinity, but will grow in strength as the Spirit beast rises in rank.

  Bonded Spirit Beast: This spirit beast is bonded to a sapient Cultivator. The master and beast can always locate one another and share an empathic link, which allows for better understanding and alerts one when the other is in danger.

  Elemental Affinity: Ice (Minor)

  Cultivation abilities:

  Charge: imbue your muscles and bones with Ki to create a burst of speed when you need it most.

  Cost: 5 Ki

  Effect: doubles movement speed for 3 seconds, x2 damage on strike while active.

  Frost Fang: imbue your teeth with Ice Ki causing

  Effect: +2 damage per point of Ki, +2 points of stamina damage per point of Ki.

  0.5% chance of slowing target by 20% for .5 seconds per point of Ki.

  Frost Defense: stop 4pts of fire damage per point of Ki spent.

  Attack: Bite 21 dmg(base 12 + 1/2 strength + 12% skill)

  Flowing Arctic River

  Rank: 1

  Type: Movement

  Ki Cost: 25 Ki

  Range: Personal

  Duration: 5 minutes

  Effect: +10% movement speed per body rank, +2 defense per body rank

  Description: embrace the chill of a freezing arctic river. Flow over and around obstacles without losing speed, icicles grow all over your body glowing faintly blue while granting progressively stronger protection.

  Magnus Thomson c3,310

  Sapient (Human)

  Cultivation: Body Rank 4

  Health points: 87/105

  Health Regeneration: 33/day

  Stamina: 156/156

  Stamina Regeneration: 15/min

  Ki: 34/150

  Essence: 0/50

  Defense: 30 (torso and head) 23 (Legs feet and hands)

  Energy defense: 10

  Str19

  Dex12

  Agil 18

  Con21

  End 13

  Int 12

  Wis 14

  Resistance:

  Disease: 30%

  Poison:30%

  Meridians:

  Muscle: +6 Strength, +5 Defense, +30% stamina pool

  Heart: +6 constitution, +30% stamina regeneration, +30% health regeneration

  Spleen: +30% disease resistance, +30% poison Resistance, +30% health regeneration

  Bone: +6 Dexterity, +5 defense, +5 unarmed damage

  Skills

  Athletics Rank 6

  Acrobatics Rank 5

  Blunt Weapons Rank 7

  Cooking Rank 3

  Identify Rank 4

  Perception (sight) Rank 5

  Perception (sound) Rank 3

  Meditation Rank 2

  Spiritual Sense Rank 4

  Spiritual Sense Range: 148 feet

  Survival Rank 3

  Stealth Rank 3

  Techniques

  Explosive Stride Rank 5

  Launch yourself forward with explosive speed covering great distance with a single stride

  Meridian: Muscle

  Cost: 10 Ki, 20 Stamina

  Effect: move instantly in a straight line up to 60 feet in 1 second. x3 damage when combined

  with melee attack

  Blood Mend Rank 3

  Enhance the vitality of your blood with Ki to heal your wounds.

  Meridian: Heart

  Cost: 1Ki/2hp, 10 stamina per minute

  Effect: heal wounds at a rate of 10hp per minute. The rapid recovery of health consumes your body’s resources resulting in the stamina cost of 10 stamina per minute.

  Surge Rank 1

  Infuse your muscles with Ki to their absolute maximum, doubling your strength for a limited amount of time. The disproportionate levels of strength compared to your agility and stamina will leave you moving slow and sluggish. Pushing this technique beyond 1 minute will cause severe damage to your muscular and skeletal system. Use of this technique at your current cultivation can cause damage to your Muscle Meridian.

  Meridian: Muscle

  Cost: 75 Ki

  Duration: 1 minute

  Effect:+18 Str

  Rowan Jessup

  c2,850

  Level 4 mage

  Xp: 303/500

  Str 10

  Dex 14

  Agi 14

  Con 12

  End 14

  Int 18

  Wis 17

  Health Points: 65/65.

  Regen: 12/day

  Stamina: 140/140.

  Regen 14/min

  Mana: 252/252.

  Regen 24/min

  Defense 12

  Soul Element: Brilliant Opal (light, earth)

  Perk ability: Blink Dragonling familiar

  Magic schools

  Summoning

  Dimensional

  Skills

  Cooking Rank 5

  Tailoring Rank 5

  First aid Rank 3

  Identify Rank 3

  Laundering Rank 4

  Artistry-drawing Rank 6

  Meditation Rank 4

  Summoning Magic Rank 5

  Dimensional Magic Rank 3

  Spells

  Blink step

  Rank 3

  Cost: 20 mana

  Range: 30 feet

  Cast time: 1 second

  Duration: instant

  Create Aeon

  Rank 3

  Cost: Varied 100 minimum

  Damage: N/A

  Range:N/A

  Duration: Concentration

  Cast time: 5 Seconds

  Effect: Create an Aeon to Summon and fight on your behalf

  Summon fire dragonling (level 4)

  Rank 3

  Cost: 80

  Damage: N/A

  Range:50ft

  Duration: 8 min 29 sec

  Cast time: 20 seconds

  Effect: Summon Level 4 Fire Dragonling Aeon

  Summon Lightning dragonling (level 4)

  Rank 3

  Cost: 60

  Damage: N/A

  Range:50ft

  Duration: 6 min 22 sec

  Cast time: 15 seconds

  Effect: Summon Level 3 Lightning Dragonling Aeon

  Tess (tesseract)

  Blink dragonling familiar

  Level 3

  Warrior type

  Str 13

  Dex 13

  Agi 16

  Con. 15

  End. 13

  Int 13

  Wis. 13

  Hp: 105/105

  Regen: 15/day

  Stam: 195/195.

  Regen: 13/min

  Mana: 130/130

  regen: 13/min

  Defense: 6

  Special ability:

  Blink 15ft

  Warriors Defense (+1 Defense/10 mana spent for 1 minute)

  Magic school

  Arcane

  Spells

  Arcane bolt

  Range 100 ft.

  Mana: 20

  Damage: 20.

  Cast time 1

  Arcane shield.

  Range: 30 feet

  Mana: 30

  Defense: 20.

  Hp: 40

  Duration: 5min or broken

  Cast time 1 sec

  Claws and fangs 3dmg

  Cody Jessupc2,850

  Faithfull of God FR 2

  STR17

  Dex 15

  Agi14

  Con17

  End17

  Int10

  Wis14

  HP: 119/119

  Regen: 15/Day

  Stamina: 238/238

  Regen: 17/min

  Soul Element: Iron Oak (metal, wood)

  Perk: Angelic Familiar

  DF: 7

  Faith abilities

  Enhanced STRDF 1

  Enhanced ConDF 1

  Enhanced EndDF 1

  Enhanced WisDF 1

  Enhanced DexDF 1

  Lay on HandsDF 1

  Instantly heals touched target for Wis x FR (28 HP) health.

  Uses: 2/day

  Bless WeaponDF 1

  Blesses target weapon to deal extra holy damage. +10% x FR (+20%) for 1 hour per FR

  Uses: 2/day

  Skills

  Blunt Weapons Rank 7

  Evasion Rank 5

  Identify Rank 4

  First Aid Rank 1

  Scavenge Rank 3

  Athletics Rank 5

  Small Blades Rank 2

  Malakai

  Angelic Familiar

  FR 2

  STR04

  Dex12

  Agi12

  Con12

  End10

  Int19

  Wis19

  Hp: 84/84

  Regen: 12/day

  Stam 140/140

  Regen:10/min

  Soul element: Light

  DF: 7

  Faith abilities

  Enhanced intelligenceDF 1

  Enhanced WisdomDF 1

  Holy Strike DF 1

  DF cost: 1

  Range: 100 feet

  Effect: damage target for 38

  Uses/day: 2

  Divine ShieldDF 1

  DF cost 3

  Range: self or target within 30 feet

  Effect: summons a disk shaped shield 2 feet in diameter that floats within 3 feet of target. Shield will interpose itself between target and attacks granting 10 defense per rank. Shield lasts 5 minutes/rank. Shield will increase in diameter by 6 inches per rank (20 defense, 10 min duration, 2.5 feet wide shield)

  Healing Ray: DF cost: 1

  Range: 25ft/FR

  Effect: heal ½ Wis (19 hp) score times faith rank

  Uses/day: 1/FR (2)

 


 

  Barber, Sean, 01. Initialization

 


 

 
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